Operator Dashboard
Control Panel
Choose how you want to perform tonight.
Next Performance Numbers
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One Time Force
Armed — will fire once then lock.
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My Custom Routines
Ready to perform? Open the audience-facing site.
🎧 Go to Performance Page
⚠ One Time Force — Executed
The force has been performed and is now locked. No further activations are possible until you reset it.
Settings
Custom Set Up
Configure your force parameters. All settings sync in real time.
Access Code
2-number ordered sequence — input order matters
Ordered. These 2 numbers must be entered in this exact order to activate your session. Order is everything.
Force Number Sets
Up to 5 sets. Toggle each on/off. Cycle advances to next active set each performance.
Note: Force sets are inactive while Add A Number is on. Turn off Add A Number to use force sets.
Numbers per game
5 for EuroMillions · 6 for most lotteries · 7 for Oz Lotto & the Finnish Lotto.
Cycle Through Sets
Each new performance automatically advances to the next active force set.
Search Settings
Force Position
Which search triggers the force
Delivery Mode
Delayed Results Swap
Results show participant's numbers, then swap to force numbers
Delay Seconds before swap
sec
Scroll-triggered only
Swap only fires after results scroll off screen (timer still applies after)
Keypad Substitution
Each ball tapped is silently replaced by the corresponding force number
Balls to substitute Remaining can be picked openly
Open ball Which ball participant picks freely
Pre-Search Pad Swap
After participant picks numbers, pad silently swaps to force numbers before Search is pressed
Swap delay Seconds after final ball
sec
Balls to swap Remaining ball picked openly
Open ball Which ball participant picks freely
Swap trigger When does the pad change?
Lock after change
Prevent a second swap if numbers are manually changed after auto-swap fires
Add A Number Force — Target Number
Adjust participant's numbers to add up to your target. Can combine with Pre-Search Pad Swap.
Target sum
Guarantee exact total
Always make the numbers add up to your target exactly. If your Persist rules would otherwise leave it 1–2 short, the final number is allowed to sit on an edge or next to another. Recommended on.
Work After Main Force
Force set numbers on the force search, then on the NEXT search the pad swap adjusts numbers to the sum target. Requires Pre-Search Pad Swap to be on.
Second Pad Swap (Add A Number)
Use with Pre-Search Pad Swap. The first pad swap (on the force search) shows your FORCE numbers. Then on the next search, a second pad swap changes the participant's numbers to the add-a-number total.
Persistence Rules
Persist First Tapped Ball
The first number the participant taps is never changed
Unless single digit chosen
If participant picks a single-digit number (1–9), allow it to change to avoid obvious substitutions
Persist Edge Numbers
Never change numbers on the top row, bottom row, left column, or right column of the pad
Persist Touching Pairs
Never change two numbers that are direct neighbours on the pad — avoids visually striking changes
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